randomitemdrop:

Item: pair of homunculii; once per hour, one vomits 3d6 copper coins, while the other fires one Magic Missile in a random direction. They are semi-sapient and in love, and will only function while allowed to hold hands; when separated they become irritable and will eat any coins (in the first case) and ammunition (in the second case) they can get their hands on.

fierceawakening:

lookashiny:

fierceawakening:

lookashiny:

fierceawakening:

lookashiny:

fierceawakening:

thatonemushroom:

fierceawakening:

richardcoeurdeleon:

indigoaurora:

vontacompton:

marshals-to-dictators:

someonekilljeffbezos:

space–worms:

someonekilljeffbezos:

I feel like I’m having a nightmare

is this fucking real??? bskdbdlwbsldndk?????

Yes and if you look it up he literally talks about Chads unironically

@im-just-a-reaction yo why’d you run people over

i cant fucking breathe

Reddit tier normies always ruining the joke by making it unironic or just the CIA trying to include trendy topics everytime they stage a mass killing to seem relevant.

We’ve all noted that the current hypersexualized culture along with degenerate ideas such as polyamory leads to the average woman becoming a thot. On top of destroying the family and childbearing thereby leading to our destruction, we also then collectively have all thots seeking out the top tier men leaving a lot of middle tier dudes who are pent up and angry all the time. Jordan Peterson even noted the dangers of this structure and how it precedes violence. Well, here you go.

We can have a traditionalist society of monogamy or we can have a society of war waged by the incels.

(and before any smoothbrain tries any ad hominem attack on me – I’m happily married).

…….yikes

what in the shit

…uh.

I can kind of see people being afraid of men if they think this is what men are like. (This is not what men are like.)

This is what some men are like, though. Or have all the comments above yours been typed by anteaters or something?

That seems weirdly snide.

Yes, of course some men are like this. But I very much don’t think this is the paradigm case.

Generally, people who don’t see this as the paradigm case (whether women with very different experiences, or men who are not like this) are puzzled by the assumption that this reveals men’s secret motivations.

So I was saying “hey, if people see dudes like this acting like they’re revealing how human evolution works it’s not surprising some people would erroneously conclude most or all men secretly believe things like this, even though this is actually extremism that most people find unpalatable.”

I’m not sure why that warranted snark at me?

Sorry, I was pretty sharp for no real reason. 

I don’t think all or even most men are like this, nor does it reveal some secret inner motivation of most or all men. But I’ve had enough unpleasant encounters with men and heard about enough unpleasant encounters with them to understand why some women feel the way they do. 

And you seemed to be saying that no men were like this, when clearly some, even if they are a minority, are. Obviously, you weren’t, but that’s what I read.

Thanks for the apology!

I definitely think unpleasantness is a thing, I just… I got very into some brands of online feminism that I felt went beyond “ironic misandry” into “I’m oppressed, so I get to be as mean as I want,” so I probably put too many disclaimers on things, too.

I don’t want guy friends who I think are just as committed to various world bettering activities as me to think I’m on board with trashing them when it happens to be funny either, so eh.

Possibly “too sensitive” but it’s where I feel most comfortable these days.

*shrug*

I’ve definitely seen that sort, too, and I think they’re way over the line. And I think most men in the world aren’t like this. It’s just that unfortunately enough men are like this that I understand where some women come from. I may not agree with them, but I understand them.

Edit: And, like, it’s not like I want to be on edge around guys, but there’s this one guy in my RPG group who will not stop making rape jokes. All the other guys tell him not to, so it’s not like they agree with him, but it’s not like he had a badge on his chest saying he would do that until he did. So I can’t judge other women for how they feel about men, as long as they aren’t bigoted or act overtly mean against men.

That’s what my post was trying to say, actually 🙂 that most men aren’t like this, but that I could see people getting the idea that they are or that many are, and saying reflexive prejudiced scared stuff as a result.

Also, saying things that bother people and not stopping when asked to is awful! If none of you are okay with that behavior, why haven’t you banned that guy?

I’m not sure why we haven’t banned him. He comes around once in a blue moon these days, so that’s probably why. 

vintagerpg:

Galaxy
Guide 8: Scouts is one of my favorite West End Games Star Wars RPG books.

This
moves entirely away from other Star Wars media and is the first stand-alone book
the company published dealing with the New Republic Era. With the fall of the
Empire, Scouts gives players a chance to do something new in the Star Wars
universe: explore it.

This
is especially novel since pretty much every Star Wars story from every era
(including the latest films) deals with some sort of struggle against an evil
empire (and, usually, a super weapon). Scouts is one of very few attempts to
find a new kind of Star Wars story.

The
premise is simple: the Galaxy is vast and much of it is unknown, so get a ship
and a crew and go make it known, world by world. Much of the book is given over
to fleshing out how scouts operate and survive, as well as a rules system for
generating new star systems and planets.

This
is, honestly, a very different sort of science fiction. While the potential of
running a game about surveying planets, interacting with new cultures and
wrangling with corporate colonialism is enormous, it doesn’t feel quite at home
in the Star Wars universe. This is a fairly explicit design choice, I think –
one of the scout droids is called the MULE, or Mechanical Universal Labor
Eliminating Droid – you can see it in the background in one of the
illustrations. That is pretty close in both name and design to the Multiple Use
Labor Element of the 1983 Atari videogame MULE, which is directly inspired by
Robert A. Heilein’s (pretty yicky) novel Time Enough For Love, which contains a
genetically modified pack animal used for galactic colonization. That seems
like pretty good evidence that the designers were thinking about different
sorts of sci-fi.

Kind
of on a tangent, I know. My point is, this is of not a lot of use to a general
Star Wars game and there isn’t a ton of West End Games material that can be
mined for a Scout-focused campaign. That makes it pretty intriguing in my book:
what could have been?

bluegrasshole:

a d&d group who have only ever played virtually are forced to meet up and join forces when it seems their dm has gone missing. the group is comprised of beautiful popular athlete pretending to be a dork online, a dork pretending to be a beautiful popular athlete online, a stereotypical lives-in-his-mother’s-basement gamer who’s secretly rich, and the dm’s brother who doesn’t know the dm is his sister – they’ve never even exchanged real names online. halfway through their search they realize the dm sent them on a wild goose chase on purpose to give them the thrill of a real-life adventure. three quarters of the way through they realize that through the actions the dm set up for them to take, they’re actually being framed for a crime she committed. 

prokopetz:

I’ve discussed in the past how one of the functions of tabletop RPGs is to generate creative prompts, and how that’s a big part of the reason why games with character classes and spell lists and such tend to be so popular: build-anything systems are well and good in theory, but in practice a lot of gamers don’t want to build anything – they want a jumping-off point, and that hook can be game-mechanical just as easily as it can be narrative.

The reason I bring this up is because I’ve been reviewing my copy of Blades in the Dark, a game about playing as a criminal gang in a city where the sun never rises, and I’ve been reminded of one of my favourite class abilities in any game I’ve run so far. In BitD, in addition to the individual character playbooks, there are also playbooks for the entire crew – a sort of party-level “character class”. One of these playbooks is “Hawkers”, a gang of contraband-runners and vice-purveyors, who have the option of taking the following crew trait:

Ghost Market: Through arcane ritual or hard-won experience, you have discovered how to prepare your product for sale to ghosts. They do not pay in coin. What do they pay with?

That’s an entire campaign premise right there: you’re a gang that sells drugs to ghosts.

eugenesledge:

thewatchercleric:

critrolesketch:

criticalrolo:

dicebound:

wyrmbloods:

@ everyone on here who plays D&D, Pathfinder, or any other tabletop RPGs: what’s your adventuring party called?

I’ll go first, ours is the Golden Gaytime Lads

Excessive Force.

The Knee Slappers!

The Search Party

Or Inveni Domus (translated to found family, found home)

A Work in Progress

Mumford and Swords

When we were still playing Deathwatch, I was team leader of Killteam Decimus